Hi.
Here's a list of Tom De Smedt's main involvements.
I'm an artist, software engineer and a cognitive science hobbyist.
Right now I'm pursuing my PhD on computational creativity. I'm affiliated with the Experimental Media group (Sint Lucas School of Arts, Antwerp) and the Computational Psycholinguistics group (University of Antwerp). When I have time to spare I'm developing for NodeBox, collaborating on a computer game called City In A Bottle.
![]() | NodeBox : NodeBox is a Mac OS X application for graphic designers in which you use programming code instead of mouse-clicking and menus to design. My work includes modules for image compositing, natural language processing, graphs, various AI and Bézier math. Check out the new NodeBox for OpenGL. |
| City In A Bottle - A computer game based on the principles of evolution through natural selection and emergence, funded by VAF (Flemish Audiovisual Fund). | |
| Articles - The texts that used to be on replica.trapdoor.be - humor, graphic design and meanderings into AI, psychology and philosophy. Written with Tom Van Iersel. I keep them around for my own entertainment. | |
| Mecca - An imaginary world in hypertext form: descriptions can be linked and read in any order. Written in reasonably readable English some years ago with a bunch of friends. That was fun. | |
News
Other relevant links:
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Info | tom at org

